A goal keeps DataMind Oda working on one objective, round after round, until the goal is met or Oda needs you. This page covers the surfaces a goal adds to your chat and how to manage it.
/ goal followed by the objective, for example / goal Prepare the monthly report.Run / with no objective to see the current goal. When no goal is set, the result reads No goal is currently set. and a usage line lists the accepted forms: Usage: /.
| Form | What it does |
|---|---|
/ | Sets the goal of the chat. |
/ | Replaces the objective of the current goal. |
/ and / | Stops the goal from continuing, or lets it continue again. |
/ | Removes the goal from the chat. |
Commands start with a slash at the beginning of the message; Slash commands and references covers how they are typed.
While the goal runs, a pill sits by the message box and shows:
Click the pill to open the goal's card in Activity, or choose Open in Activity in the pill's menu. When the goal is met, the pill briefly reads Goal met with the rounds it took and the total time, for example Goal met · 14 rounds · 2h 03m, and leaves after four seconds. A small celebration plays at that moment, unless reduced motion is on.
Goal blocked · Time limit.Goal blocked · Round limit.A notice can appear at the top of the chat when the goal cannot continue; while a notice is up, the pill does not show.
Goal on hold and explains: Oda was closed while this goal ran. Resume to continue. It also shows a line with the round it reached and the time it ran. Choose Resume to continue.Goal blocked followed by the reason: Time limit, Round limit or Needs input. When the goal gave one, the unfolded notice spells out the blocker in the goal's own words.The full list of messages Oda can show is on Updates and troubleshooting.
Every goal that is not met has a card in the chat's Activity panel:
Updated just now or Updated 1h ago;When the goal is met, the card leaves Activity.
Set it with / and the objective, for example /. A pill and a card appear at once, and Oda works the goal in rounds.
The result reads No goal is currently set. and lists the accepted forms in a usage line: Usage: /. Set one with / and an objective.
The pill shows a ring, the rounds the goal has run out of its limit, and the time it has been running, ticking each second. The card in Activity gives the same counts as Rounds and Running for. There is no estimate of how much time is left.
Choose Pause goal on the pill, or Pause on the card; the pill shows Paused and the goal stays in the chat. Choose Resume goal or Resume to start its rounds again.
The goal was active when Oda was closed, so it came back on hold and is waiting for you. Choose Resume to continue; Hide puts the notice away until the goal changes.
The goal stopped and will not continue by itself. The notice adds the reason, such as Time limit, Round limit or Needs input, and spells out the blocker in the goal's own words when it gave one. Choose Resume to continue; when all its rounds are used, Edit appears instead, so you can adjust the objective first.
It puts the notice away until the goal changes; the goal stays as it is. To clear the goal, use Drop goal in the unfolded notice.
Yes. Choose Edit objective in the pill menu, or Edit on the card or the notice, and save the new objective. An objective that is only spaces cannot be saved.
Choose Clear goal in the pill menu, Clear on the card, or Drop goal in the notice. When the change goes through, the goal's surfaces leave at once.
The pill reads Goal met with the rounds it took and the total time, for example Goal met · 14 rounds · 2h 03m, and leaves after four seconds. The card leaves Activity as well.
Yes. While the goal is active, Oda keeps taking rounds in the same chat without a new message from you. If Oda is closed, the goal goes on hold and waits for Resume.